Cork7 controls and how to play
Source: cork7.com/how-to-play · session 25 October 2026
Cork7 scores the trick when you land. Holding A in the air does not bank points by itself. The lists below are the official bindings. I only pressed the keyboard set.
I rode with WASD and Space. On APEX I held W into the first feature and the HUD printed BAIL LOST 152. I never got a clean cork on that run, so I am not going to invent one.


First Cork7 run
- Start
Choose Solo or Multiplayer, set the rider in the Locker, press Ride, and pick a park.
- Gondola
Ride the gondola or press F to skip it.
- Jump
Find a kicker. Hold Space to load a pop. Kickers can also throw you without a perfect press.
- Spin
In the air, tap A or D to spin and release so the rider can straighten.
- Land
Land with the skis straight. Open the replay if you want to see the line again.
Keyboard
These bindings are from the official how-to-play page.
| Key | On snow | In the air |
|---|---|---|
| A / D | Carve | Spin. With S = cork, with W = bio, with arrows = flatspin. Press with the flip at the lip. |
| Left / Right | — | Air roll. Alone = sideflip. |
| W | Tuck | Frontflip |
| S | Brake | Backflip |
| Up + spin + flip | Set together at take-off | Rodeo with S; misty with W |
| Space | Hold to load; release to pop. Kickers also auto-pop. | Not an extra mid-air jump |
| Shift / Q / E | — | Mute / tail / Japan grab |
| B | Butter, max 1.5 s, 1 s cooldown; snow only, not rails or boxes | Hold to prepare a butter landing from a small hop; a big jump can faceplant (20 October note) |
| F / T / R / Esc | Skip gondola / chat / hold R 2 s to restart / pause | Same |
Controller and touch
The official pad diagram uses an Xbox layout: left stick turns, right stick rolls, RT/RB tuck or front, LT brake or back, left stick click butters, A pops, LB mute, X tail, Y Japan, B rodeo or misty. You can rebind under Settings, Controls. I did not plug in a pad.
Touch, from the App Store description: a floating stick on the left and POP, GRAB, TAIL, JAPAN, BUTTER, RODEO, MISTY, ROLL on the right. Buttons can be dragged without lifting. I did not test a phone.
Grabs, landings, and a materials myth
A grab held 0.25 seconds starts the grab bonus. One second is the full grab. Two different grabs multiply by 1.3. A clean landing adds 450 and 15 percent to the line. A side landing keeps at least half. A crash clears the line. The purchase terms say a cosmetic changes only how the rider looks, never how they ride, so a board color does not change the turn.
FAQ
When does a Cork7 spin score?
When the rotation is complete at the landing. A late spin is scored on its own. The 19 September 2026 note says rotations count when complete.
Does the ski material change steering?
No. Official purchase terms say items change appearance only.
Sources and references
Publisher links describe the game, not this independent guide's policies. Store listings and community information can change.